Course Outline

Basic Concepts of Programming

  • OOPS concepts
  • What is a software
  • Organized v/s un-organized rooms concept in programming
  • Why Software

Why Apple and iOS 

  • Why iOS
  • History of Apple
  • iOS History
  • Apple’s USP
  • What Apple is famous for
  • UX v/s UI

Development environment

  • Development environment requirements
  • Xcode and the iOS SDK
  • Apple Developer Registration
  • Reasons why Applications get rejected
  • Human Interface Guidelines

Xcode iOS Projects

  • Overview of Xcode
  • Creating an iOS project
  • Running on simulator and real devices

Swift Basics

  • Why Objective C and now why Swift?
  • Wow Factors in Swift 
  • Variables
  • Constants
  • Hello World in Swift
  • Making UILabel with code

Image Animation and image loading

  • UIImageView
  • Basic UIView and UIImageView animations 
  • Playground
  • Lazy loading of images
  • Lazy properties

Swift Classes and Scenes

  • Creating Swift classes
  • Memory management
  • Strong and weak references
  • Constructor types and destructors in Swift
  • Protocols, Hashable and Printable
  • Inheritance
  • Creating Scenes
  • Implementing View Controllers
  • Playground

Life Cycle and Responder Chain

  • View Life Cycle
  • Application Life Cycle
  • Responder Chain - touchBegan, touchMoved, etc methods
  • NSTimer

Adaptive Layout

  • Storyboards vs XiB
  • Multiple Device Support
  • Icon Sizing and Device Orientation
  • Building a User Interface using code
  • Outlets and Actions
  • Protocols - Required and optional
  • Memory management

Notifications and Localization 

  • Push Notification - Silent and Push
  • Localization

Overview of Objective C

  • Properties
  • Categories
  • Functions syntax
  • Property attributes readWrite and readOnly

Social Media Integration in iOS :

  • Facebook Integration 
  • Twitter Integration
  • Mail Integration
  • Integrating a third party app

UI Components in iOS :

  • UITextField
  • UITextView
  • UISegementControl
  • UISlider
  • UiSwtich
  • UIProgessBar
  • UIPageControl
  • UIStepper
  • UIScrollView
  • UIPicker
  • UIActionSheet
  • UIWebView
  • SearchBar

Some other basics components and others in iOS :

  • Groups and folders
  • Closure
  • Tuples
  • URL Session
  • URLRequest
  • UIAlertView
  • UIActivityIndicatorView
  • internal, public, private
  • Guard
  • Optionals

Threading in iOS :

  • GCD
  • NSOperationQueue
  • Main Thread and Background Threads

User Interaction

  • Buttons and handlers
  • Pan gesture recognition
  • Tap gesture recognition
  • Custom Table View
  • Basics of Collection View

Multiple Screen Applications

  • Table Navigation
  • Tabbed Applications
  • Navigation Controllers
  • Presenting a controller and different animations while presenting and pushing controllers

Location Services

  • Position and Altitude
  • Compass Direction

Device Access and Storage

  • File Storage
  • Music Library Access
  • CoreData and Sqlite in iOS
  • Key Chain
  • User Defaults
  • PLists
  • NSSearchDomain
  • Directory concept and security of apps NSSearchDomain

Speech Framework

  • Speech to text
  • Text to Speech

Multipeer Framework

  • Sending data from one device to other 
  • Connecting multiple devices

Networking

  • Network Access
  • Serialising and Deserialising JSON
  • REST Web Services
  • Basics of XML Parsing

Upload App to App Store 

  • ITunes Connect
  • Developer Portal - Provisioning profiles
  • Deployment and distribution
  • Running app on real devices
  • Uploading app to app store

Applications 

  • Dots Game: https://itunes.apple.com/app/the-dots-free/id850315430
  • Notes app : Notes App
  • Contacts App
  • Getting data from server from an open API app and make a table view and populate data and show its details also and show Search bar and search for something and use Core Data to save data offline 
  • Application of your own idea

Requirements

You must have at least one programming language experience in the past.

 35 Hours

Delivery Options

Private Group Training

Our identity is rooted in delivering exactly what our clients need.

  • Pre-course call with your trainer
  • Customisation of the learning experience to achieve your goals -
    • Bespoke outlines
    • Practical hands-on exercises containing data / scenarios recognisable to the learners
  • Training scheduled on a date of your choice
  • Delivered online, onsite/classroom or hybrid by experts sharing real world experience

Private Group Prices RRP from €11400 online delivery, based on a group of 2 delegates, €3600 per additional delegate (excludes any certification / exam costs). We recommend a maximum group size of 12 for most learning events.

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